A collaboration with Indonesia under European project supervision, a multi-cultural IT company based in Yogyakarta, Indonesia.
— Frontend Developer
Dec 2024 - Present
- Collaborate cross-functionally with UI/UX designers, backend engineers, QA, and project managers to implement feature requests and resolve bugs.
- Responsible for full-cycle development—from local development through deployment to production—ensuring stable, high-performance outcomes.
- Successfully delivered over 7 client-facing projects, and contributed significantly to nearly 10 different projects across diverse industries.
PERURI is an Indonesian statutory corporation which acts as the country's banknote printer, national mint, and government systems integrator. I worked on the HRIS division with 6 month contract (5+1 internship)
— Full-stack Developer
Sept 2024 - Jan 2025
- Supported critical PERURI infrastructure by maintaining and monitoring 5 key applications
- Implemented monthly security patches to ensure system integrity and protection
- Managed service level agreements (SLAs) with exceptional resolution times
— Software Engineer Intern
Aug 2024 - Sept 2024
At PERURI, I worked closely with the core development team, learning their codebase, internal standards, and engineering workflows. I contributed to ongoing projects and helped ensure consistent implementation aligned with their system architecture.
- Gained hands-on experience in enterprise software development environment
- Assisted senior developers in application maintenance and testing
- Participated in code reviews and learned best practices in software engineering
LSW started as a small private server community and has grown into a full-scale private game server provider. We host a variety of games including Minecraft, GTA: San Andreas and GTA V, Red Dead Redemption 2, and several others. Over the course of more than 10 major projects, we've supported a total user base exceeding one million registered accounts across our platforms.
— Project Lead
2020 - Present
While LSW already EOS, we still working on development most top of private server in the community. Built with passion. Led end-to-end development and operations of private game server ecosystems across platforms such as FiveM, GTA SA-MP, Minecraft, and others. Oversaw cross-functional teams including server-client development, marketing (leveraging TikTok as the primary channel), player management, content editing, and technical support. Server-side systems were developed using PAWN, with C++ for custom client modules. Beyond the core game servers, managed supporting platforms including community forums (the website also built with React) and automation tools (written in JavaScript) for community management. Employed MySQL and MongoDB as relational and non-relational databases to support game state, account management, and analytics.
— Developer
2020 - November 2024
- Orchestrated development of a gaming platform managing a database of nearly 50,000 client users
- Developed and maintained comprehensive website with full-stack capabilities using Next.js
- Implemented Midtrans payment gateway integration across gamemode and website platforms
- Created and maintained Discord.js bot for community moderation and engagement
- Developed complex gamemode using Pawn programming language
Interned at Epic Games as part of the Verse SDK team, contributing to systems programming and gameplay logic development using Verse, a proprietary language designed for real-time interactive experiences. Worked on language runtime behavior, scripting integration, and performance-sensitive systems, collaborating closely with engineers and designers to deliver scalable, high-quality features within a large-scale creative platform.
— Software Development Intern
- Received comprehensive training in Web Development, Game Development, and IoT technologies
- Worked extensively with Unreal Engine SDK
- Completed advanced problem-solving tasks using C++ and Verse Programming Language